Donkey Kong 3

 

Donkey Kong 3 (1st Issue)

Front
AK-302_Front1.jpg (68736 bytes)

Back
AK-302_Back1.jpg (65212 bytes)

Sides
AK-302_Side1.jpg (27822 bytes)

AK-302_Edge1.jpg (15453 bytes)

 

Donkey Kong 3 (2nd Issue)

Front
AK-302_Front2.jpg (87685 bytes)

Back
AK-302_Back2.jpg (60521 bytes)

Sides
AK-302_Side2.jpg (29219 bytes)

AK-302_Edge2.jpg (13498 bytes)

General:

Date of Release: 20th August 1984

Model Nr: AK-302
Acronym: Attack Kong
Rating: DC3V 0.0002W
Battery: LR44 (or SR44) x 2
Manufactured: Japan
Sold: Less than 250,000 Worldwide
Nr. of players: 1 or 2
Lives: 3
Modes: Game A & Game B
Controls: Up, Down, Left & Right Controller (x2). Spray Button (x2).
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

The battle is between Donkey Kong on the left and Stanley on the right. Either players need to keep filling their spray cans and then defend their garden from the bees by spraying them towards their rivals side.

Game differences:

In Game A you play the computer and in Game B you play an opponent. In the two-player game (Game B) a handicap can be set so that both skilled and unskilled players can enjoy the game on equal terms.

Trivia:

Maximum score in Game A is 9,999.

Cheats and tricks:

Only a maximum of three drops of insecticide can be stored, so use your sprays wisely. Remember you must also have sprays available to defend your garden. On Stanley's side the insecticide falls faster the higher number you set the handicap at (Game B only). Against the computer (Game A), you can pause the game by pressing the 'SPRAY' button on controller 2. To release pause, press the 'SPRAY' button on controller 1 or wait 4 minutes.

Points:

In Game A you score 1 point every time a bee is caught in spray of insecticide and moves towards Donkey Kong. When bee reaches Donkey Kong's side, 10 bonus points are awarded.
In Game B each player starts of with 50 points and points are subtracted every time a bee reaches your garden.

Misses:

In Game A a miss is scored every time a bee reaches Stanley's side. After 3 misses (shown by faces on the upper right side of the screen) the game ends.
In Game B you score a miss if a bee reaches your garden and you have 0 points. After 3 misses (shown by faces on top of the screen on their respective side) the game ends. Score is reset after each miss.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. If the unit is left as it is after game is over, time display will appear in about four minutes. A game is interrupted if TIME key or other game keys are depressed during game playing. Pressing ACL switch or removing batteries erases high score from memory.

 

 

 

Game (1st & 2nd Issue)

Statistics

Front
DK3_AK-302_Game_Front.JPG (62812 bytes)

Back
DK3_AK-302_Game_Back.JPG (64190 bytes)

Dimension:

 

158 mm (W)
86 mm (H)
24 mm (D)

 

Net Weight:

 

187g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

Bell

 

Alarm-On Sign:

 

Bell flashes when alarm is on

 

Hi-Score:

 

Game A - 2,543 By Spinal
Game B - Won 0:46 By Torsten Lindh

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back No Bar Code Bar Code
Side    
Edge Nintendo 1984 Nintendo
Inside flap No serial nr. No serial nr.
     

Game

   
     
Serial nr.    
Data on back    
Alarm & ACL    
     

Instructions

   
     
Front Page    
Back Page    

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics
AK-302_Front_CGL.jpg (91908 bytes) AK-302_Back_CGL.jpg (75640 bytes)

 

N/A

 

 

Pocketsize Ji21
N/A

 

 

N/A

 

 

Tric O tronic VideoPoche
N/A

 

 

N/A

 

 

Mego/Time-Out Carded
N/A

 

 

N/A

 

 

Mini Classic Other

N/A

 

N/A

 

 

Game Variations:

CGL Futuretronics
Picture Wanted

 

 

N/A

 

 

Mini Classics

N/A

 

 

 

 

 

 

Shipping Box:

SB_AK-302.JPG (63989 bytes)
Fits 10 games

 

Instructions (English):

AK-302_Page1.jpg (93995 bytes)

AK-302_Page2&3.jpg (170996 bytes)
Page 1                                                    Page 2
AK-302_Page4&5.jpg (191482 bytes)
Page 3                                                   Page 4
AK-302_Page6&7.jpg (162126 bytes)
Page 5                                                    Page 6
AK-302_Page8&9.jpg (128660 bytes)
Page 7                                                    Page 8
AK-302_Page10&11.jpg (183427 bytes)
Page 9                                                  Page 10
AK-302_Page12&13.jpg (188366 bytes)
Page 11                                                Page 12
AK-302_Page14&15.jpg (163139 bytes)
Page 13                                               Page 14
AK-302_Page16&17.jpg (180641 bytes)
Page 15                                               Page 16
AK-302_Page18&19.jpg (120027 bytes)
Page 17                                                Page 18
AK-302_Page20.jpg (26734 bytes)
Back

 

Instructions (Japanese):

Pictures Wanted

 

Instruction Variations:

Ji21 tricOtronic
 

 

 

 

English (for the Japanese sold games) CSA (French)
 

 

 

 

Time-Out

 

Other Paperwork: