Donkey Kong II

 

Donkey Kong II (1st Issue)

Front
JR-55_Front2.jpg (69155 bytes)

Back
JR-55_Back2.jpg (68743 bytes)

Sides
JR-55_Side2.jpg (17121 bytes)

JR-55_Edge2.jpg (9087 bytes)

Donkey Kong II (2nd Issue)

Front
JR-55_Front1.jpg (72330 bytes)

Back
JR-55_Back1.jpg (36047 bytes)

Sides
JR-55_Side1.jpg (16543 bytes)

JR-55_Edge1.jpg (7677 bytes)

General:

Date of Release: 7th March 1983

Model Nr: JR-55
Acronym: Donkey Kong JR.
Rating: DC3V 0.0002W
Battery: Alkali-Manganese batteries LR44 (or SR44) x 2
Manufactured: Japan
Sold: More than 1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Up, Down, Left and Right Controller. Jump Button
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

Donkey Kong II is the sequel to Donkey Kong. This time it is Donkey Kong who is captured by Mario. Donkey Kong Jr. wants to rescue his Dad, so he braves snapjaws, sparks and birds using the key he collects to unlock the locks. After unlocking all four locks Papa is freed and the game starts from the beginning.

Game differences:

In Game B, when a key is placed into the lock, the snapjaws and birds remain. Watch Out!.

Trivia:

Highest possible score is 999. When the score reaches 300 and there is one ore two misses, one more Junior is added. If there are no misses scores are awarded double points until a miss is scored.

Cheats and tricks:

One of the biggest mistakes made is that when you get to the locks you have forgotten to throw up the key, so you have to go back all the way down again.

Points:

Score 1 point when Junior jumps over a spark or snapjaw. When each lock is opened, points are awarded according to the time it takes from the start of the game, from 5 to 15 points. When all four locks are opened and Donkey Kong is free a further 20 points are awarded. When a lock is opened and Junior returns to the starting position with no misses and throws up a key, 5 points are rewarded.

Misses:

When Junior is bitten by a snapjaw. When Junior is hit by a spark. When Junior is pecked by a bird. With every miss one Junior vanishes from the screen. With 3 misses, the game is over.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing. Pressing ACL switch or removing batteries erases high score from memory.

 

 

 

Game (1st Issue)

Statistics

Front
JR-55_Game1_Front.JPG (61649 bytes)

Back
JR-55_Game1_Back.JPG (61109 bytes)

Open
JR-55_Game1_Open.JPG (59826 bytes)

 

Game (2nd Issue)

Front
JR-55_Game2_Front.JPG (62586 bytes)

Back
JR-55_Game2_Back.JPG (63068 bytes)

Open
JR-55_Game2_Open.JPG (58451 bytes)

Dimension:

 

116 mm (W)
23 mm (H)
74.5 mm (D)

 

Net Weight:

 

150g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

Bell

 

Alarm-On Sign:

 

Mario strikes bell when alarm is on

 

Hi-Score:

 

Game A - 999 By Marcel Reich (Unconfirmed)
Game B - 660 by Theretrodogg

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back Picture of OP-51, DK-52, DM-53 & GH-54 Bar Code
Side Game & Watch Game & Watch
Edge Nintendo 1983 Nintendo
Inside flap No Serial nr. No Serial nr.
     

Game

   
     
Serial nr. 3....... 4.......
Data on back    
Nintendo  JR-55_Nintendo1.jpg (9047 bytes)
Nintendo
JR-55_Nintendo2.jpg (9550 bytes)
Nintendo
     

Instructions

   
     
Front Page JR-55_Page1a.jpg (86124 bytes)
Blank Space
Donkey_Kong_II_JR-55_Page1.jpg (102969 bytes)
Nintendo 1983
Back Page  JR-55_Batteries1_Front.JPG (61640 bytes) JR-55_Batteries1_Back.JPG (64556 bytes)  JR-55_Batteries2_Front.JPG (59613 bytes) JR-55_Batteries2_Back.JPG (60285 bytes)

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics
JR-55_Front_CGL.jpg (71064 bytes) JR-55_Back_CGL.jpg (58200 bytes)

 

JR-55_Front_Future.jpg (84759 bytes) JR-55_Back_Future.jpg (87755 bytes)

 

Pocketsize Ji21
JR-55_Front_Pocket.jpg (105814 bytes) JR-55_Back_Pocket.jpg (77729 bytes)

 

JR-55_Front_Ji21.jpg (72674 bytes) JR-55_Back_Ji21.jpg (85977 bytes)

 

Tric O tronic VideoPoche
JR-55_Front_tricO.jpg (165096 bytes) JR-55_Back_tricO.jpg (173765 bytes)

 

N/A

 

Mini Classics Carded
N/A

 

DK2_Blister1.jpg (17654 bytes)

 

Mego/Time-Out Other

N/A

 

 

 

 

Game Variations:

CGL CGL (with sticker)
JR-55_Game1_Front_CGL.JPG (64394 bytes) JR-55_Game1_Back_CGL.JPG (61819 bytes)

 

JR-55_Game2_Front_CGL.JPG (65005 bytes) JR-55_Game2_Back_CGL.JPG (63568 bytes)

 

Futuretronics Ji21
JR-55_Game_Front_Future.JPG (65004 bytes) JR-55_Game_Back_Future.JPG (63662 bytes)

 

 

 

 

JR-55_Game_Front_Ji21.JPG (64196 bytes) JR-55_Game_Back_Ji21.JPG (62923 bytes) JR-55_Game_Open_Ji21.JPG (58733 bytes)

 

 

Shipping Box:

SB_JR-55b.jpg (18652 bytes)
Fits 10 games

 

Instructions (English):

JR-55_Page1a.jpg (86124 bytes)

Donkey_Kong_II_JR-55_Page2-3.jpg (159530 bytes)
Index                                                      Page 1
Donkey_Kong_II_JR-55_Page4-5.jpg (220964 bytes)
Page 2                                                    Page 3
Donkey_Kong_II_JR-55_Page6-7.jpg (173494 bytes)
Page 4                                                     Page 5
Donkey_Kong_II_JR-55_Page8-9.jpg (214932 bytes)
Page 6                                                    Page 7
Donkey_Kong_II_JR-55_Page10-11.jpg (235153 bytes)
Page 8                                                     Page 9
Donkey_Kong_II_JR-55_Page12-13.jpg (191591 bytes)
Page 10                                                  Page 11
Donkey_Kong_II_JR-55_Page14-15.jpg (122522 bytes)
Page 12                                                  Page 13
Donkey_Kong_II_JR-55_Page16.jpg (37804 bytes)
Back

 

Instructions (Japanese):

JR-55_Page1J.jpg (42512 bytes)

JR-55_Page2J-3J.jpg (66518 bytes)
Index                                                      Page 1
JR-55_Page4J-5J.jpg (72687 bytes)
Page 2                                                    Page 3
JR-55_Page6J-7J.jpg (80480 bytes)
Page 4                                                    Page 5
JR-55_Page8J-9J.jpg (85694 bytes)
Page 6                                                    Page 7
JR-55_Page10J-11J.jpg (80275 bytes)
Page 8                                                    Page 9
JR-55_Page12J-13J.jpg (80934 bytes)
Page 10                                                Page 11
JR-55_Page14J-15J.jpg (79880 bytes)
Page 12                                                Page 13
JR-55_Page16J-17J.jpg (66127 bytes)
Page 14                                                Page 15
JR-55_Page18J-19J.jpg (70409 bytes)
Page 16                                                Page 17
JR-55_Page20J.jpg (34876 bytes)
Back

 

Instruction Variations:

Ji21
JR-55_Page1_Ji21.jpg (85279 bytes)  JR-55_Page16_Ji21.jpg (100380 bytes) JR-55_Page1_tricO.jpg (82575 bytes) JR-55_Page14_tricO.jpg (79928 bytes)

 

 

Other Paperwork:

Quick guide Quick Guide (Japanese)
JR-55_Paperwork1.jpg (65865 bytes) JR-55_Paperwork1J.jpg (68777 bytes)