Fire

 

Fire

Front
RC-04_Front.jpg (133415 bytes)

Back
RC-04_Back.jpg (90054 bytes)

Sides
RC-04_Side.jpg (33047 bytes)

RC-04_Edge.jpg (17878 bytes)

General:

Date of Release: 31st July 1980

Model Nr: RC-04
Acronym: ResCue
Rating: DC3V 0.0002W
Battery: LR43 (or SR43) x 2
Manufactured: Japan
Sold: More than 1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Left & Right button
Other Buttons: Game A, Game B, Time & ACL

Game-Play:

is an old classic. Probably the first Game and Watch I ever played. You control the two guys left or right and try to help the falling men from the burning building into the Ambulance on the right by bouncing them on your life net.

Game differences:

In Game B the falling speed of the evacuees is always fixed, but the number of them who jump down is increased up to 9.

Trivia:

When Nintendo was planning to release this game the building on fire was supposed to be on the right and the Ambulance on the left. However they made a mistake and the game was mirrored. In the Game & Watch Gallery 3  for the Game Boy Color go to Gallery Corner, Enter Secrets 1 and it will explain it all. 

Reverse1.JPG (62879 bytes) Reverse2.JPG (61753 bytes) Reverse3.JPG (63282 bytes) Reverse4.JPG (62989 bytes) Reverse5.JPG (65451 bytes) Reverse6.JPG (62578 bytes) Reverse7.JPG (62772 bytes) Reverse8.JPG (61174 bytes) Reverse9.JPG (61303 bytes)

It reads: This is "Fire," introduced in Game & Watch Gallery 1. Don't you think something is wrong with it? The truth is, this "Fire" is reversed left to right. This version was planned to be released as is. The LCD designer happened to make it incorrectly. Nevertheless, the game was just as playable. It was released as it was. So far, it seems OK. This "Fire" is now hidden at Gallery Corner.

 

This picture is what a 'reverse' fire would have looked like and you can even try to play it at Secrets 2.

It has been thought that a few of these 'reverse' fire games had been released onto the market, but so far none have been seen......................

 

They re-released it on Wide Screen in 1981 as FR-27. Takes a long time to score as you only get a point for each man you get into the Ambulance (FR-27 gives you a point for each time you bounce a man on the trampoline).

Highest possible score is 999.

Cheats and tricks:

Every 100 points the evacuees reduce in number, before increasing again. Use this relief to take a little breather.

Points:

1 point for every evacuee you manage to get into the waiting ambulance. The lamp on the ambulance lights up.

Misses:

When the player fails in receiving an evacuee a miss is recorded. With 3 misses (shown by angles on the upper right side of the screen.), the game ends.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing. Pressing ACL switch or removing batteries erases high score from memory.

 

         

 

 

Game (1st & 2nd Issue)

Statistics

Front
RC-04_Game_Front.JPG (64778 bytes)

Back
RC-04_Game_Back.JPG (61739 bytes)

Dimension:

 

95 mm (W)
63 mm (H)
11.5 mm (D)

 

Net Weight:

 

51g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

N/A

 

Alarm-On Sign:

 

N/A

 

Hi-Score:

 

Game A - 257 by Torsten Lindh
Game B - 1 by Torsten Lindh

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back    
Side    
Edge    
Inside flap    
     

Game

   
     
Serial nr.    
Data on back    
Alarm & ACL    
     

Instructions

   
     
Japanese Instructions Fire_RC-04_3Ads.jpg (145496 bytes)
3 games ad
Fire_RC-04_4Ads.jpg (198316 bytes)
4 games ad

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics
RC-04_Front_CGL.jpg (111940 bytes) RC-04_Back_CGL.jpg (98037 bytes)

 

 

N/A

 

Pocketsize Ji21
 

N/A

 

 

N/A

 

Tric O tronic VideoPoche
RC-04_Front_TricO.jpg (125800 bytes) RC-04_Back_TricO.jpg (117792 bytes)

 

 

N/A

 

Mego/Time-Out Carded

RC-04_Front_Mego.jpg (63765 bytes) RC-04_Back_Mego.jpg (22727 bytes)

 

 

N/A

 

Mini Classic Other

 

N/A

 

 

N/A

 

 

Game Variations:

CGL Futuretronics
Fire_RC-04_Game_Front_CGL.jpg (64749 bytes) Fire_RC-04_Game_Back_CGL.jpg (51702 bytes)

 

 

N/A

 

Ji21 Time Out (Fireman, Fireman)
 

N/A

 

RC-04_Game_Front_Mego.JPG (64657 bytes) RC-04_Game_Back_Mego.JPG (58861 bytes)

 

Mini Classic Other
 

N/A

 

 

N/A

 

 

Battery Cover

Front

 

Back

Fire_RC-04_BC_Front.jpg (43805 bytes)
Click to enlarge
Fire_RC-04_BC_Back.jpg (49915 bytes)
Click to enlarge

 

Shipping Box:

Picture Wanted
Fits 10 games

 

Instructions (English):

Fire_RC-04_Page1.jpg (56062 bytes)

Fire_RC-04_Page2-3.jpg (107297 bytes)
Page 1                                                      Page 2
Fire_RC-04_Page4-5.jpg (114756 bytes)
Page 3                                                     Page 4
Fire_RC-04_Page6-7.jpg (101196 bytes)
Page 5                                                      Page 6
Fire_RC-04_Page8.jpg (41617 bytes)
Back

 

Instructions (Japanese):

Fire_RC-04_Page1J.jpg (72083 bytes)

Fire_RC-04_Page2J-3J.jpg (138060 bytes)
Index                                                       Page 1
Fire_RC-04_Page4J-5J.jpg (122159 bytes)
Page 2                                                     Page 3
Fire_RC-04_Page6J-7J.jpg (141151 bytes)
Page 4                                                     Page 5
Fire_RC-04_Page8J-9J.jpg (155888 bytes)
Page 6                                                     Page 7
Fire_RC-04_Page10J-11J.jpg (126171 bytes)
Page 8                                                     Page 9
Fire_RC-04_Page12J-13J.jpg (143210 bytes)
Page 10                                                  Page 11
Fire_RC-04_Page14J-15J.jpg (147015 bytes)
Page 12                                                 Page 13
Fire_RC-04_Page16J.jpg (58219 bytes)
Back

 

Instruction Variations:

Ji21 tricOtronic
 

N/A

 

RC-04_Page1_TricO.jpg (55136 bytes) RC-04_Page8_TricO.jpg (53910 bytes)

 

VideoPoche Time-Out
 

N/A

 

RC-04_Page1_TimeOut.jpg (50153 bytes) RC-04_Page8_TimeOut.jpg (72178 bytes)

 

English (for the Japanese sold games) CSA (French)
 

N/A

 

 

N/A

 

 

Other Paperwork: