Fire

 

Fire (1st Issue)

Front
FR-27_Front1.jpg (131578 bytes)

Back
FR-27_Back1.jpg (134173 bytes)

Sides
FR-27_Side1.jpg (28993 bytes)

FR-27_Edge1.jpg (13916 bytes)

Fire (2nd Issue)

Front
FR-27_Front2.jpg (134135 bytes)

Back
FR-27_Back2.jpg (78114 bytes)

Sides
FR-27_Side2.jpg (28949 bytes)

FR-27_Edge2.jpg (15323 bytes)

General:

Date of Release: 4th December 1981

Model Nr: FR-27
Acronym: FiRe
Rating: DC3V 0.0002W
Battery: Alkali-Manganese batteries LR43 (or SR43) x 2
Manufactured: Japan
Sold: More than 1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Left and Right Button
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

Fire starts of with a fire in a flat, so lots of humans are jumping down from a balcony. You have to move two firemen who have a spring-board in their hands. If the people land on it, they're thrown back in the air and also a bit to the right side. After throwing back each human three times they land in a ambulance.

Game differences:

In game A the people jump only from the fourth floor, whereas in game B they also jump from the third floor, so it's a bit more difficult.

Trivia:

Maximum score is 999 and when the score reaches 200 & 500 points all misses are cancelled.

Cheats and tricks:

Speed increases with score. With each 100 points, speed returns to normal so you can take a breather before it start to get faster again.
As score increases the evacuees come down in greater numbers. A maximum of 9 evacuees can be on the screen at any one time.

Points:

1 point for every time you receive an evacuee.

Misses:

You get one miss, if you fail to receive an evacuee and he falls on the ground. Three misses (shown as angel marks on the screen) and the game ends.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. The highest score will disappear if the ACL switch is pressed or if the batteries are detached. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing.

 

 

Game (1st Issue)

Statistics

Front
FR-27_Game1_Front.JPG (59337 bytes)

Back
FR-27_Game1_Back.JPG (60078 bytes)

 

Game (2nd Issue)

Front

Back

Dimension:

 

112 mm (W)
67 mm (H)
11.5 mm (D)

 

Net Weight:

 

65g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

Bell

 

Alarm-On Sign:

 

Fireman swings bell when alarm is on

 

Hi-Score:

 

Game A - 959 by Spinal
Game B - 895 by Spinal

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back Pictures of PR-21, OC-22, PP-23 and MC-25 No Pictures. Bar Code
Side Game & Watch Game & Watch
Edge #6000 Nintendo 1981 Nintendo
Inside flap Serial nr. matching game serial nr. No serial nr.
     

Game

   
     
Serial nr. 13...... 18......
Data on back  FR-27_Data1.jpg (14999 bytes)
Nintendo Co.,Ltd. 1981
FR-27_Data2.jpg (15098 bytes)
Nintendo  1981
Alarm & ACL    
     

Instructions

   
     
Front Page    
Back Page PP-23_Page8.jpg (19197 bytes)
Blank Space
PP-23_Page1b.jpg (45514 bytes)
Printed in Japan

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics (1st Issue)

FR-27_Front_CGL.jpg (140494 bytes) FR-27_Back_CGL.jpg (118793 bytes)

 

FR-27_Front1_Future.jpg (141913 bytes) FR-27_Back1_Future.jpg (144894 bytes)

 

Futuretronics (2nd Issue) Pocketsize:
FR-27_Front_Future.jpg (132698 bytes) FR-27_Back_Future.jpg (145338 bytes)

 

FR-27_Front_Pocket.jpg (1096942 bytes) FR-27_Back_Pocket.JPG (369155 bytes)

Picture courtesy of Paul

Ji21 (1st Issue) Ji21 (2nd Issue)
FR-27_Front1_Ji21.jpg (149098 bytes) FR-27_Back1_Ji21.jpg (135083 bytes)

 

FR-27_Front2_Ji21.jpg (127639 bytes) FR-27_Back2_Ji21.jpg (148047 bytes)

 

tricOtronic (1st Issue) tricOtronic (2nd Issue)
FR-27_TricO_Front.jpg (130257 bytes) FR-27_TricO_Back.jpg (159963 bytes)

 

Fire2_Tric.jpg (44805 bytes)

 

VideoPoche Mego/Time-Out

 

N/A

 

 

N/A

 

Carded Mini Classics
 

?

Fire_Mini.JPG (60009 bytes)

 

 

Game Variations:

CGL Futuretronics
FR-27_Game_Front_CGL.JPG (64818 bytes) FR-27_Game_Back_CGL.JPG (62230 bytes)

 

FR-27_Game_Future_Front.JPG (62867 bytes) FR-27_Game_Future_Back.JPG (58770 bytes)

 

Ji21 Mini Classics
FR-27_Game_Ji21_Front.JPG (64012 bytes) FR-27_Game_Ji21_Back.JPG (60545 bytes)

 

Picture Wanted

 

 

Green Fire
Green_Fire5.jpg (209287 bytes) Green_Fire3.jpg (179211 bytes)
Picture courtesy of Travis Clark
(if you have any more information about this game please let me know)
 

 

 

 

Instructions (English):

Fire_FR-27_Page1.jpg (27277 bytes)

Fire_FR-27_Page2-3.jpg (50049 bytes)
Page 1                                                      Page 2
Fire_FR-27_Page4-5.jpg (45227 bytes)
Page 3                                                      Page 4
Fire_FR-27_Page6-7.jpg (40976 bytes)
Page 5                                                      Page 6
Fire_FR-27_Page8.jpg (18307 bytes)
Back

 

Instructions (Japanese):

Pictures Wanted

 

Instructions Variations:

Ji21 tricOtronic
FR-27_Page1_Ji21.jpg (77282 bytes) FR-27_Page8_Ji21.jpg (94052 bytes)

 

FR-27_Page1_TricO.jpg (68821 bytes) FR-27_Page8_TricO.jpg (51226 bytes)

 

French Mego
FR-27_Page1_French.jpg (67338 bytes) FR-27_Page8_French.jpg (49882 bytes)

 

 

 

 

Other Paperwork: