Fire Attack

 

Fire Attack

Front
ID-29_Front1.jpg (164977 bytes)

Back
ID-29_Back1.jpg (196366 bytes)

Sides
ID-29_Side1.jpg (44077 bytes)

ID-29_Edge1.jpg (19403 bytes)

General:

Date of Release: 26th March 1982

Model Nr: ID-29
Acronym: InDian
Rating: DC3V 0.0002W
Battery: Alkali-Manganese batteries LR43 (or SR43) x 2
Manufactured: Japan
Sold: Between 250,000-1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: 4 Buttons (Up-Left, Down-Left, Up-Right, Down-Right)
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

Indians want to burn down your fort. Two try to do that by throwing torches and two other try it by climbing up the fort to light it with their torches. You have to prevent that. You need to knock down the thrown torches or the Indians who are climbing up your fort. If you are not able to hit a torch or a climber, your fort will be set on fire and you'll get a miss.

Game differences:

Attackers come from 4 (rather than 3 in Game A) directions in game B and attacking speed is faster.

Trivia:

Maximum score is 9,999 and when the score reaches 200 & 500 (1,200, 1,500, ...... to 9,500) points all misses are cancelled. If there are no misses, game goes into 'Chance Time' for 30 to 50 seconds during which you get 5 points for every hit.

Cheats and tricks:

In game A, attackers come in from 3 directions, but remember that when a miss is scored, attackers change positions and come in from different directions.
Speed and number of attackers increases with score. With each 100 points, speed returns to normal so you can take a breather before it start to get faster again.
Don't forget, not only do you need to get to where the threat is, you then need to press the button again to hit with the hammer.

Points:

2 Points (5 points during Chance Time) for every torch or attacker knocked down. 

Misses:

You get one miss, every time you miss with your hammer and the fort and his pants catch on fire. Three misses (shown as a happy indian) and the game ends.

Game Sounds:

Torch and attackers movements / Hit / Miss / Game Over

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. The highest score will disappear if the ACL switch is pressed or if the batteries are detached. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing.

 

 

Game (1st Issue)

Statistics

Front
ID-29_Game1_Front.JPG (61526 bytes)

Back
ID-29_Game1_Back.JPG (61488 bytes)

 

Game (2nd Issue)

Front
ID-29_Game2_Front.JPG (61919 bytes)

Back
ID-29_Game2_Back.JPG (62653 bytes)

Dimension:

 

112 mm (W)
67 mm (H)
11.5 mm (D)

 

Net Weight:

 

65g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

Musical note

 

Alarm-On Sign:

 

Bugler sounds trumpet when alarm is on

 

Hi-Score:

 

Game A - 2,451 by Spinal
Game B - 1,187 by Fredric CJ Blholtz

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back Pictures of PR-21, OC-22, PP-23, FR-27 and TL-28 Pictures of PR-21, OC-22, PP-23, FR-27 and TL-28
Side Game & Watch Game & Watch
Edge #6000 Nintendo 1982 Nintendo 1982
Inside flap Serial nr. matching game serial nr. No serial nr.
     

Game

   
     
Serial nr. 11...... 19......
Data on back  ID-29_Data1.jpg (18932 bytes)
Nintendo Co.,Ltd. 1982
ID-29_Data2.jpg (16975 bytes)
Nintendo 1982
Alarm & ACL    
     

Instructions

   
     
Front Page    
Back Page    

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

Box Variations (Click to enlarge):

CGL Futuretronics
ID-29_Front_CGL.jpg (158158 bytes) ID-29_Back_CGL.jpg (126246 bytes)

 

ID-29_Front_Future.jpg (172762 bytes) ID-29_Back_Future.jpg (187099 bytes)

 

Pocketsize Ji21
fireattack.jpg (9869 bytes)

 

ID-29_Front_Ji21.jpg (188312 bytes) ID-29_Back_Ji21.jpg (182449 bytes)

 

Tric O tronic (1st Issue) Tric O tronic (2nd Issue)
ID-29_Front1_TricO.jpg (124186 bytes) ID-29_Back1_TricO.jpg (160199 bytes)

 

ID-29_Front2_TricO.jpg (164927 bytes) ID-29_Back2_TricO.jpg (176718 bytes)

 

Videopoche Mego/Time-Out
ID-29_VP_Front.jpg (151399 bytes) ID-29_VP_Back.jpg (107784 bytes)

 

 

 

Carded Mini Classic

ID-29_italy.jpg (20930 bytes) ID-29_Front_Italy.jpg (30032 bytes)

 

 

 

 

Game Variations:

CGL Futuretronics
ID-29_Game_CGL_Front.JPG (62159 bytes) ID-29_Game_CGL_Back.JPG (62653 bytes)

 

ID-29_Game_Future_Front.JPG (62115 bytes) ID-29_Game_Future_Back.JPG (58924 bytes)

 

Ji21
id29_game.jpg (129019 bytes) id29_gameback.jpg (91451 bytes)
Pictures from MikeDotBe

Shipping Box:

Picture Wanted


Fits 10 games

 

Instructions (English):

Fire_Attack_ID-29_Page1.jpg (28583 bytes)

Fire_Attack_ID-29_Page2-3.jpg (55272 bytes)
Page 1                                                      Page 2
Fire_Attack_ID-29_Page4-5.jpg (54073 bytes)
Page 3                                                      Page 4
Fire_Attack_ID-29_Page6-7.jpg (42506 bytes)
Page 5                                                      Page 6
Fire_Attack_ID-29_Page8.jpg (18151 bytes)
Back

 

Instructions (Japanese):

Pictures Wanted

 

Instruction Variations:

Ji21 (Version 1) Ji21 (Version 2)
ID-29_Page1_Ji21.jpg (73256 bytes) ID-29_Page8_Ji21.jpg (80252 bytes)

 

ID-29_Page1a_Ji21.jpg (32297 bytes) ID-29_Page8a_Ji21.jpg (40954 bytes)

Picture courtesy of MikeDotBe

tricOtronic VideoPoche
ID-29_Page1_TricO.jpg (61622 bytes) ID-29_Page8_TricO.jpg (47730 bytes)

 

ID-29_Page1_VP.jpg (108118 bytes)   A folded A4 paper

 

English (for the Japanese sold games) CSA (French)

 

Other Paperwork:

Quick Guide
ID-29_Paperwork.jpg (54171 bytes)