Date of Release: 26th March 1982
Model Nr: ID-29
Indians want to burn down your fort. Two try to do that by throwing torches and two other try it by climbing up the fort to light it with their torches. You have to prevent that. You need to knock down the thrown torches or the Indians who are climbing up your fort. If you are not able to hit a torch or a climber, your fort will be set on fire and you'll get a miss.
Attackers come from 4 (rather than 3 in Game A) directions in game B and attacking speed is faster.
Maximum score is 9,999 and when the score reaches 200 & 500 (1,200, 1,500, ...... to 9,500) points all misses are cancelled. If there are no misses, game goes into 'Chance Time' for 30 to 50 seconds during which you get 5 points for every hit.
Cheats and tricks:
In game A, attackers come in from 3 directions, but remember that when a miss
is scored, attackers change positions and come in from different directions.
2 Points (5 points during Chance Time) for every torch or attacker knocked down.
You get one miss, every time you miss with your hammer and the fort and his pants catch on fire. Three misses (shown as a happy indian) and the game ends.
Torch and attackers movements / Hit / Miss / Game Over
If you hold in Game A or Game B key the highest previous score will be displayed. The highest score will disappear if the ACL switch is pressed or if the batteries are detached. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing.
Issue Differences (click to enlarge pictures)
The table will show how to tell the different Issues that were made:
The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.
Box Variations (Click to enlarge):