Mario's Cement Factory

 

Mario's Cement Factory

Front

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Back

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Sides

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General:

Date of Release: 28th April 1983

Model Nr: CM-72
Acronym: CeMent
Rating: DC3V 0.0002W
Battery: 'C' batteries x 2
Manufactured: Japan
Sold: Less than 250,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Left and Right Control Lever. Open Button.
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

Mario's Cement Factory Features Mario (off course) who is trying to load the cement trucks with cement. Sounds easy, but it is not. Mario has to manoeuvre around platforms and lifts to open up the four hoppers and let the cement into the truck.

Game differences:

Game B requires more coordination, technique and timing.

Trivia:

Highest possible score is 999. At 300 points all misses are cancelled and if you have no misses the 2 lower hoppers remain open for 70 to 80 seconds. Mario only has to watch the upper hoppers.

Cheats and tricks:

Remember each hopper holds 3 loads of concrete (A warning signal will sound when the hopper is full). Only one load of concrete flows with each press of the button. Make sure you don't overflow!!!!
If Mario rides up a lift and can't jump onto a down lift, he can always move right and grab the pipe. There is also a pipe on the lower left which he can grab if he can't get on an up lift from the down lift.

Points:

1 point for each load of concrete emptied from the upper hopper to the lower hopper and 2 points for each load emptied from the lower hopper into the truck. With every 100 points earned a melody plays.

Misses:

When concrete overflows a hopper and lands on the truck driver below. When Mario tries to get on a lift and misses, or when he rides the lift to the ceiling or the basement. When you have 3 misses (shown by Mario's on the upper right side of the screen.), the game ends.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing. Pressing ACL switch or removing batteries erases high score from memory.

 

 

 

Game

Statistics

Front
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Back
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Dimension:

 

132 mm (W)
182 mm (H)
235 mm (D)

 

Net Weight:

 

780g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 3 Years.

 

Alarm-Set Sign:

 

Bell

 

Alarm-On Sign:

 

Alarm man rings bell when alarm is on

 

Hi-Score:

 

Game A - 202 By Pulse8
Game B - 133 By Pulse8

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

N/A

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics
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Pocketsize Ji21
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N/A

 

 

Tric O tronic VideoPoche
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N/A

 

 

Carded Mini Classics
N/A

 

 

N/A

 

 

Mego/Time-Out French

N/A

 

 

CM-72_Front_French.jpg (660569 bytes) CM-72_Back_French.jpg (613448 bytes)
Picture courtesy of Willi Fried

 

Game Variations:

CGL Futuretronics
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Mini Classic French

N/A

 

 

CM-72_Game_French.jpg (14769 bytes)

 

 

 

Shipping Box:

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Fits 10 games

 

Instructions (English):

MCF_CM-72_Page1.jpg (233888 bytes)

MCF_CM-72_Page2-3.jpg (625725 bytes)
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MCF_CM-72_Page4-5.jpg (452237 bytes)
Page 3                                              Page 4
MCF_CM-72_Page6-7.jpg (531428 bytes)
Page 5                                              Page 6
MCF_CM-72_Page8.jpg (124019 bytes)
Back

 

Instructions (Japanese):

CM-72_Page1J.jpg (104952 bytes)

CM-72_Page2J-3J.jpg (241486 bytes)
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CM-72_Page4J-5J.jpg (251471 bytes)
Page 3                                              Page 4
CM-72_Page6J-7J.jpg (227144 bytes)
Page 5                                              Page 6
CM-72_Page8J-9J.jpg (214842 bytes)
Page 7                                              Page 8
CM-72_Page10J-11J.jpg (223919 bytes)
Page 9                                            Page 10
CM-72_Page12J.jpg (69421 bytes)
Back
 

Instruction Variations:

Ji21 tricOtronic
 

 

English (for the Japanese sold games) CSA (French)
 

 

CM-72_Page1_CSA.jpg (260593 bytes) CM-72_Page8_CSA.jpg (73593 bytes)
Picture courtesy of Willi Fried

 

Other Paperwork: