Mickey & Donald

 

Mickey & Donald

Front
DM-53_Front1.jpg (51068 bytes)

Back
DM-53_Back1.jpg (18475 bytes)

Sides
DM-53_Side1.jpg (13651 bytes)

DM-53_Edge1.jpg (7104 bytes)

General:

Date of Release: 12th November 1982

Model Nr: DM-53
Acronym: Donald & Mickey
Rating: DC3V 0.0002W
Battery: Alkali-Manganese batteries LR44 (or SR44) x 2
Manufactured: Japan
Sold: More than 1,000,000 Worldwide
Nr. of players: 1
Lives: 3
Modes: Game A & Game B
Controls: Up, Down button controlling Mickey. Left, Right Button controlling Donald.
Other Buttons: Game A, Game B, Time, Alarm & ACL

Game-Play:

In Mickey & Donald a building is on fire. Luckily Mickey and Donald are firemen trying to extinguish the blaze. Donald is on the roof trying to put out the fire as it climbs up the building. Goofy is working the water pump, but needs encouragement from Mickey. Sometimes when a big volume of water is pumped Mickey needs to stop the patches from leaking and repair them when they do. When the fire is out Mickey get a big hug from Minnie Mouse and the fire starts all over again.

Game differences:

Game B requires more coordination, technique and timing.

Trivia:

Maximum score is 999 and when the score reaches 300 all misses will be cancelled. If there are no misses scores are awarded at double value until a miss occurs or water leaks from the hose.

Cheats and tricks:

You need to keep encouraging Goofy to work faster, otherwise he slows down. It is more important to prevent a leak from happening in the first place than to patch up a leak, because it takes a long time for the water to reach the roof again.

Points:

1 point is scored for every fireball Donald puts out. When all the fire is put out, 15 extra points are rewarded.

Misses:

When the fire reaches the roof, it burns Donald's tail and a miss is scored. Note that a water leak is not a miss, but be aware that Donald doesn't get any water to put out the fire on the roof. With 3 misses (shown by 3 fires in the upper left corner of the screen), the game is over.

Other notices:

If you hold in Game A or Game B key the highest previous score will be displayed. If the unit is left as it is after game is over, time display will appear in about five minutes. A game is not interrupted even if TIME key or other game keys are depressed during game playing. Pressing ACL switch or removing batteries erases high score from memory.

 

 

 

Game (1st Issue)

Statistics

Front
DM-53_Game1_Front.JPG (63638 bytes)

Back
DM-53_Game1_Back.JPG (63793 bytes)

Open
DM-53_Game1_Open.JPG (60429 bytes)

 

Game (2nd Issue)

Front
DM-53_Game2_Front.JPG (64169 bytes)

Back
DM-53_Game2_Back.JPG (61904 bytes)

Open
DM-53_Game2_Open.JPG (61728 bytes)

Dimension:

 

116 mm (W)
23 mm (H)
74.5 mm (D)

 

Net Weight:

 

150g (Including Batteries)

 

Accuracy of Clock:

 

Average daily differential within +/- 3 secs. (under normal temperature)

 

Working Temperature:

 

10C - 40C (50F - 104F)

 

Life of the Battery:

 

Approx. 6 months

 

Alarm-Set Sign:

 

Bell

 

Alarm-On Sign:

 

Pluto swings bell when alarm is on

 

Hi-Score:

 

Game A - 999 by Spinal
Game B - 999 by Spinal

To see the high scores please go HERE

 

Issue Differences (click to enlarge pictures)

The table will show how to tell the different Issues that were made:

Box

Issue 1

Issue 2

     
Front    
Back No Bar-Code Bar Code
Side Game & Watch Game & Watch
Edge #6000 DM-53 Nintendo 1982 DM-53 Nintendo 1982
Inside flap ? No Serial nr.
     

Game

   
     
Serial nr. 3....... 37......
Data on back  DM-53_Data1.jpg (17527 bytes)
Nintendo Co.,Ltd. 1982
DM-53_Data2.jpg (17807 bytes)
Nintendo 1982
Nintendo    
     

Instructions

   
     
Front Page    
Back Page    

The battery covers seem to have a number on the back, but they seem to vary a lot and I won't even speculate what the difference is.

 

Box Variations (Click to enlarge):

CGL Futuretronics
DM-53_Front_CGL.jpg (53066 bytes) DM-53_Back_CGL.jpg (36946 bytes)

 

DM-53_Front_FT.JPG (103262 bytes) DM-53_Back_FT.JPG (82652 bytes)

 

Pocketsize Ji21

DM-53_Front_Pocket.jpg (1109475 bytes) DM-53_Back_Pocket.JPG (393252 bytes)

Picture courtesy of Paul

DM-53_Front_Ji21.jpg (172524 bytes) DM-53_Back_Ji21.jpg (186348 bytes)

 

Tric O tronic VideoPoche
Picture Wanted

 

N/A

 

Mini Classic Carded
N/A

 

N/A

 

Mego/Time-Out

N/A

 

 

 

 

Game Variations:

CGL CGL (with sticker)
Picture Wanted

 

DM-53_Game_Front_CGL.JPG (65312 bytes) DM-53_Game_Back_CGL.JPG (61502 bytes)

 

Futuretronics Mini Classic
DM-53_Game_Front_Future.JPG (63364 bytes) DM-53_Game_Back_Future.JPG (59643 bytes)

 

 

 

 

Shipping Box:

SB_DM-53.jpg (29063 bytes)
Fits 10 games

 

Instructions (English):

Mickey&Donald_DM-53_Page1.jpg (107624 bytes)

Mickey&Donald_DM-53_Page2-3.jpg (150053 bytes)
Index                                                      Page 1
Mickey&Donald_DM-53_Page4-5.jpg (211835 bytes)
Page 2                                                    Page 3
Mickey&Donald_DM-53_Page6-7.jpg (149021 bytes)
Page 4                                                     Page 5
Mickey&Donald_DM-53_Page8-9.jpg (179765 bytes)
Page 6                                                    Page 7
Mickey&Donald_DM-53_Page10-11.jpg (207449 bytes)
Page 8                                                     Page 9
Mickey&Donald_DM-53_Page12-13.jpg (152956 bytes)
Page 10                                                Page 11
Mickey&Donald_DM-53_Page14-15.jpg (68518 bytes)
Page 12                                                 Page 13
Mickey&Donald_DM-53_Page16.jpg (25411 bytes)
Back

 

Instructions (Japanese):

DM-53_Page1J.jpg (82139 bytes)

 

Instruction Variations:

Ji21
DM-53_Page1_Ji21.jpg (103475 bytes)  DM-53_Page16_Ji21.jpg (115203 bytes)

 

Other Paperwork:

Quick guide
DM-53_Paperwork1.jpg (62047 bytes) DM-53_PaperworkJ.jpg (57979 bytes)